The game was fun. The music is awesome. I think the very first battle music from world 1 against those goblins reminded me of Sony 2 battle music. Pretty nostalgic. The voice actors are good too. The story is cool. The battle system is weird but easy to pick up really quick. The only problem i had was figuring out about those orb powers. I didnt know how to activate them until i saw your comment saying you use R & F. I didnt know that & the game doesnt tell you either or maybe i missed it? Anyways i think those orb powers is kinda lame because having to grind for all those orbs for each character & only get one use? Its such a drag. I would have loved it if you expanded the ability tree a bit more because 2 abilities? really? Thats not enough! you should have added some passive skills or perhaps newer skills rather than those special orbs. Also the rogue character, WHY does that poison ability does NOT poison their enemies!?!?! Rogues are known to poison enemies & watch them take damage from poison every second! why couldnt you do that!!!! The rogue is already squishy enough, maybe it would have been nice to give her those poison dps rather than just a simple hit damage! The pet system is really cool though I dislike the fact that they "randomly" perform an action. WHY random? Make it help you every 10 second or 20 seconds. & they are so weak too, that damaging pet was only hittin for likr 30 damage/40 i think thats too low lol. Also the last boss. Okay he challenging but everytime he change to Wolf form, why does my abilities reset cooldown again? thats bullcrap! you gotta nerf that, hes already difficult enough. Overall i like the concept & everything, just wished you expanded abilities, more abilities, specs perhaps? & passives or small little buffs.
About the R & F keys, it tells you as soon you get level 12 and have 4 orbs in at least one character. Though maybe it was better to make that clearer in the screen with some big R & F like the rest of the skills.
About Nessys poison damage, it should make a small damage per second at early game but in late it makes a lot more. I guess it was our mistake to don't make that more visible but you can check the enemy bar go down.
For the pets, I guess that making it a fixed time would remove the "life" feeling. With a random time it gives you the feel that the pet auto attacks for it's own will. And about the damage, we didn't want to make it too strong but maybe a bit more of damage wasn't a bad idea.
About the boss, the reset cooldown is because if not you would have everything charged and that last part of the battle would be only press everything and done. It was difficult to balance it (and you can see is still a bit unbalanced, not impossible but he is too strong) but maybe making the cooldowns go 50% it would had been a good idea.
For last, about the last recommendantions, well about all the tips, I promise that we will keep everything in mind if we make another game like this :)
Thanks a lot for playing it!
Very entertaining. Simple. Cool music. Loved it!
Decent Lore, decent artwork. Horrible controls, like really? There are times my characters end up overlapping each other & im unable to select the correct character to move & makes it very frustrating to beat bosses. Also no auto save? Seriously? Why do i have to manually save my progress? Thats just plain stupid. Everytime i try to get out of the battle/story to the main menu it should save what i did previously, but it doesnt! it starts off from where i saved it last time!! Overall, fix controls come up with a better setting and make it autosave your progress if you decide to exit to main menu. Art work, story, boss fights, musi, talents are good & beautiful, the rest is plain horrible.
hi, there is auto save every time you win or lose the battle. Feel free to ask us if you had any difficulties with the game.
I like! Me gusta! :)
Thanks so much :)
PD: The official website of the game now is: http://gamejolt.com/dashboard/games/48149
The art work is decent, the lore is really boring, all i did was skip through all the text just to fight. You hear the same song/soundtrack all the time. The bosses battle theme is somewhat decent but the rest is just plain boring to listen to making the normal fights less enjoyable, it needs more epic medieval music. The fighting engine is odd, all my enemies always hit first & i had no way to control that making the battles really difficult but not impossible. The upgrade armor is somewhat interesting. I upgraded my sword & it looks the same (visual wised) pretty lame. I love the concept of your main character being able to have a pet thats pretty damn cool although i wished you would give them more abilities & let you choose attacks and also let them grow bigger not stay pup or small. Overall i think the game is just a time killer when you are bored but not something worth 2 dollars for full version. Not wasting my money on it.
The narrator voice is amazing. Like the others said, text messages arent good at all. Using emoticons kills the seriousness of the game. The fighting mechanics arent that good either. I think you should come up with something better & make the opponents jump or attack because most just stands there, pretty pointless, all i do is just slash slash slash slash. For the sounds, i think you have a nice type of music in the background but for example at the scene where the family gets captured by those thieves, you should let it play a dramatic music to kind of get the player get into it, you get what i mean? Also if i were you i would get voice actors for those other characters lol overall i think this could have potential but only if you add some of the elements i suggested. Graphics wise looks good. Sucks cant use talents.
Hello saphynova, this is just a pre-alpha, so we aimed more at gathering feedback than polishing the game and locking ourselves into mechanics / features. Combat is currently being revised to give Coal more in-depth actions, but this is a beatem-up style game, and the enemies are meant to be introductory. Different enemies will grow in complexity and difficulty as you advance in the game.
Good puzzle, i managed to do it without looking for any walkthrough, but the ending really disappointing.
This is like MARDEK game whhich is one of the best rpgs i have ever played & wondering when will the new one be released. You should totally work more on the fighting scenes, it seem too simple.
There'll be more varied attacks and well...more attacks next time so you'll see a bigger animation range in the next game :)
OH my gosh what a beautiful game. Beautiful music, beautiful story. I love it! The boss music omg <3 so epic :) make more epic music like that for each boss :D Thanks for not making it " "Oh you died? Maybe you would like to buy more crystals to get better trololololLOLOLOLGIVEUSMONEY"" thanks. It had that look like if it would ask your money specially the refreshing item shop, i was like OMG dont tell me i have to pay for better equipment!! But nope! Awesome game! Ill donate if possible :D
Thanks man! No worries if you don't donate, just playing our games if enough to make our day!
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